Week 12: Personal Case Study
This is my final assignment for the Development Studies module. I reflect upon my experiences over the past 12 weeks, casting a critical eye over my performance. I want to share with you my motivations for starting the course as well as my future goals. I have also discussed the themes and inspiration for my final major project.
I hope you enjoy watching this video. I have never created anything like this before and so this final challenge has somewhat played on my mind since the start of the module! I am very happy to have gained some experience using video production software, and I’m please with the results.
References
BLOHM, Ivo and Jan Marco LEIMEISTER. 2013. ‘Gamification: Design of IT-Based Enhancing Services for Motivational Support and Behavioral Change’. Business & information systems engineering 5(4), 275–8.
FRIEDRICH, Daniel. 2020. ‘Effectiveness of Class Peer‐review Under Varied Multiple Review Designs: A Teaching Method with Homeschooling Format’. The journal of competency-based education 5(4).
GILBERT, Regine. 2015. ‘Approaching UX Design with a fashion designers eye’. [online]. Accessed 22nd August 2021 < https://reg-inee.medium.com/approaching-ux-design-with-a-fashion-designers-eye-4dbda9d38c2#.vhrbfw391>
LUENENDONK, MARTIN. 2019. Techniques for Idea Generation: Mind Maps. [online] accessed 23rd August. < https://www.cleverism.com/techniques-idea-generation-mind-maps/>
NORMAN, Donald A. 2013. The Design of Everyday Things. Revised and Expanded Edition. MIT Press. Great Britain.
FLUID BLOG, 2021. ‘Can UX designers learn from the fashion industry?’ [online] Accessed 22nd August 2021 <https://blog.fluidui.com/can-ux-designers-learn-from-the-fashion-industry/>